1) metadata a) the time elapsed between the transmission and the receipt of a request in a system. b) the process of moving information (or packets) over a network via a device called a router. c) the client(s) are the end-user(s) and communicates with the server (a centralized computer) that services the clients. d) data about data 2) latency a) the process of moving information (or packets) over a network via a device called a router. b) connection of devices and networks to communicate using addresses and protocols. c) the time elapsed between the transmission and the receipt of a request in a system. d) storing, accessing and processing data using remote servers over a network rather than a local server or computer. 3) routing redundancy a) connection of devices and networks to communicate using addresses and protocols. b) having multiple options between two points increases the reliability of the Internet and helps it scale to more devices and more people. c) the client(s) are the end-user(s) and communicates with the server (a centralized computer) that services the clients. d) storing, accessing and processing data using remote servers over a network rather than a local server or computer. 4) cloud computing a) storing, accessing and processing data using remote servers over a network rather than a local server or computer. b) a measure of bit rate of a system or data (measured in bits) that can be sent in a fixed amount of time over a system. c) having multiple options between two points increases the reliability of the Internet and helps it scale to more devices and more people. d) entrepreneurs using online access to customers as a means of funding their project. 5) client-server model a) the client(s) are the end-user(s) and communicates with the server (a centralized computer) that services the clients. b) having multiple options between two points increases the reliability of the Internet and helps it scale to more devices and more people. c) the network infrastructure composed of devices (or nodes) that communicate via protocols. d) storing, accessing and processing data using remote servers over a network rather than a local server or computer. 6) routing a) connection of devices and networks to communicate using addresses and protocols. b) data about data c) the process of moving information (or packets) over a network via a device called a router. d) the time elapsed between the transmission and the receipt of a request in a system. 7) bandwidth a) a measure of bit rate of a system or data (measured in bits) that can be sent in a fixed amount of time over a system. b) the process of moving information (or packets) over a network via a device called a router. c) having multiple options between two points increases the reliability of the Internet and helps it scale to more devices and more people. d) the time elapsed between the transmission and the receipt of a request in a system. 8) network a) the time elapsed between the transmission and the receipt of a request in a system. b) connection of devices and networks to communicate using addresses and protocols. c) having multiple options between two points increases the reliability of the Internet and helps it scale to more devices and more people. d) data about data 9) internet a) entrepreneurs using online access to customers as a means of funding their project. b) the network infrastructure composed of devices (or nodes) that communicate via protocols. c) the time elapsed between the transmission and the receipt of a request in a system. d) having multiple options between two points increases the reliability of the Internet and helps it scale to more devices and more people. 10) crowdfunding a) the process of moving information (or packets) over a network via a device called a router. b) entrepreneurs using online access to customers as a means of funding their project. c) the network infrastructure composed of devices (or nodes) that communicate via protocols. d) storing, accessing and processing data using remote servers over a network rather than a local server or computer.
0%
03.15.24 Do Now U6L5 Communication Protocols
공유
만든이
Jbarber
콘텐츠 편집
퍼가기
더보기
순위표
더 보기
접기
이 순위표는 현재 비공개입니다.
공유
를 클릭하여 공개할 수 있습니다.
자료 소유자가 이 순위표를 비활성화했습니다.
옵션이 자료 소유자와 다르기 때문에 이 순위표가 비활성화됩니다.
옵션 되돌리기
미로 찾기
(은)는 개방형 템플릿입니다. 순위표에 올라가는 점수를 산출하지 않습니다.
로그인이 필요합니다
비주얼 스타일
글꼴
구독 필요
옵션
템플릿 전환하기
모두 표시
액티비티를 플레이할 때 더 많은 포맷이 나타납니다.
결과 열기
링크 복사
QR 코드
삭제
자동 저장된
게임을 복구할까요?