Event - An action that causes something to happen., Variable - A placeholder for a piece of information that can change., Workspace - The white area on the right side of Code.org's online learning system where you drag and drop commands to build your program., costumes - alternate appearance of a sprite., bug - An error in a program that prevents the program from running as expected., debugging - Finding and fixing problems in an algorithm or program., pixel - Short for "picture element", the fundamental unit of a digital image, typically a tiny square or dot that contains a single point of color of a larger image., algorithms - A list of steps to finish a task., pair programming - working on code with a partner, iteration - A repetitive action or command typically created with programming loops., frustrated - Feeling annoyed or angry because something is not the way you want it., code - The language that programmers create and use to tell a computer what to do., programming - The art of creating a program., toolbox - The tall grey bar in the middle section of Code.org's online learning system that contains all of the commands you can use to write your program., persistence - Trying again and again, even when something is very hard., sprite - an object or character in code.org that can be programmed to perform actions based on scripts in a project using blocks., behavior - pre-defined sets of actions that a sprite can perform over and over until told to stop,

8th grade 1st elective Code.org Express Lessons 1-7

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