room - Like a blank sheet of paper on which you can design your game, object - Can be interacted with during gameplay (like a ball or a wall), sprite - What is usually created from a 2D image in Game Maker, but is non-programmable and used to make other programmable things., transition - A visual effect between rooms so the player is not faced with an abrupt change in the display., Game Designer - A person who is involved in the development of a video game., Artist - The person who creates images and graphics for use in a game., Game Maker - The person who actually creates the game., Compiling - The process of changing computer codes, scripts, and other programming into a file that can run on a computer., User Interface - How the player (user) connects to or interacts with the game., Condition Event - Describes what must exist., Coding - The process a programmer uses to record the words and symbols that the computer can understand., Rule - A constraint that determines what can or cannot happen in the game., Action Event - Describes what occurs ... event is met., Instance - An exact copy which inherits the properties of the parent object…each time you place an object in a room, you are creating an instance of that object., Sound Effect - Small piece of sound used in programming., Victory Condition - Defines what the player must achieve in order to win the game; how does one win the game., Video Game - A software-entertainment product that has a game environment, rules, and a victory condition., Game Environment - A setting altered or designed to play a specific game activity.A software-entertainment product that has a game environment, rules, and a victory condition., CD - this word has no definition listed., User Condition - this word also has no definition listed.,
0%
Game Design Vocabulary 3
共用
由
Galtman
編輯內容
列印
嵌入
更多
作業
排行榜
顯示更多
顯示更少
此排行榜當前是私有的。單擊
共用
使其公開。
資源擁有者已禁用此排行榜。
此排行榜被禁用,因為您的選項與資源擁有者不同。
還原選項
匹配遊戲
是一個開放式範本。它不會為排行榜生成分數。
需要登錄
視覺風格
字體
需要訂閱
選項
切換範本
顯示所有
播放活動時將顯示更多格式。
打開結果
複製連結
QR 代碼
刪除
恢復自動保存:
?