Draw Loop - a function that runs the same code over and over again, Frame Rate - the rate at which frames in an animation are shown, typically measured in frames per second (FPS), Animation - a series of images that creates the illusion of motion by being shown rapidly one after the other, Frame - a single image within an animation, Flipped Grid - a grid in which the origin is in the top left corner; used in Game Lab, Program - an algorithm that has been coded into something that can be run by a machine, Debugging - finding and fixing problems in your algorithm or program, Bug - part of a program that doesn't work correctly, Ellipse - the term used in Game Lab for a circle/oval, Fill - controls the interior color of the shape drawn, noStroke - turns off the stroke (border) for shapes, Variable - a placeholder for a piece of information that can change, camelCase - is used by programmers because it is easier to read and doesn't use spaces, Sprite - a graphic character on the screen with properties that describe its location, movement, and look, dot notation - the format or pattern used for sprites and their properties, Scale - this is the property you change to adjust the size of your sprites, Input - information the user gives the computer, Output - information the computer gives the user, Cloud Storage - storage that can be accessed from anywhere using the internet, Binary Code - the language of computers; uses 1s and 0s,
0%
Computer and Animation Benchmark
共用
由
Granthame
7th Grade
Computing
編輯內容
嵌入
更多
排行榜
顯示更多
顯示更少
此排行榜當前是私有的。單擊
共用
使其公開。
資源擁有者已禁用此排行榜。
此排行榜被禁用,因為您的選項與資源擁有者不同。
還原選項
拼字遊戲
是一個開放式範本。它不會為排行榜生成分數。
需要登錄
視覺風格
字體
需要訂閱
選項
切換範本
顯示所有
播放活動時將顯示更多格式。
打開結果
複製連結
QR 代碼
刪除
恢復自動保存:
?