1) What is the genre of the book? a) humorous fiction b) realistic fiction c) non fiction 2) Graphic features are... a) the pictures in a story b) the words in a story c) the animals in the story 3) Who is the author of this story? a) Norman b) Tedd Arnold c) Tedd Signmaker d) The Signmaker's Assistant 4) Which sign does Norman paint while the signmaker naps? a) ENTER b) GOOD FOOD c) NO SCHOOL TODAY d) KEEP OFF THE GRASS 5) Where does Norman put his OPEN FOR SWIMMING sign? a) at the school b) at the toy shop c) at the fountain d) at the swimming pool 6) How do you think the signmaker would react to Norman's signs? a) He would tell Norman he's in trouble b) He would give Norman a gift c) He would have helped Norman finish his signs d) The signmaker would laugh 7) How do we know what happens AFTER Norman puts up his silly signs? a) We can guess b) We can look at the pictures c) We can look at the text 8) Why does Norman paint the signs? a) It's funny. b) He wants to open his own store. c) He wants to teach the town a lesson. d) He wants to surprise the signmaker. 9) Who takes down Norman's signs? a) The people of the town b) The principal c) The firefighters d) The signmaker 10) What does Norman learn at the END of the story? a) People should always obey all signs. b) It's okay to play tricks on people. c) It's hard to open your own sign shop. d) Jokes that cause problems aren't funny.

Journeys Lesson 19 The Signmaker's Assistant Comprehension

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