Algorithm - A set of step-by-step instructions or rules to solve a problem or perform a task., Loop - A programming structure that repeats a sequence of instructions., Conditional - A statement that performs different actions depending on whether a condition is true or false., Debugging - Finding and fixing errors or bugs in a program., Variable - A placeholder for a value that can change., Function - A reusable block of code that performs a specific task., Sequence - The order in which instructions are executed in a program., Event - An action or occurrence that can trigger a response in a program., Sprite - A graphic character that can be moved on the screen in programming environments like Scratch., Input - Data or information provided to a program., Bug - an error, flaw, or defect in a computer program that produces unexpected or incorrect results., Binary - A way of representing information using only two options., Bit - the single unit of information in a computer, typically represented as a 0 or 1., Blockly - The visual programming language used in Code.org's online learning system for K-5 students., Byte - The most common fundamental unit of digital data eg. Kilobyte, Megabyte, etc. A single byte is 8 bits-worth of data., Code - The language that programmers create and use to tell a computer what to do., Command - An instruction for the computer., Computer Science - Using the power of computers to solve problems., Data - information, Decompose - Break a problem down into smaller pieces., Iteration - A repetitive action or command typically created with programming loops., Persistence - Trying again and again, even when something is very hard., Pixel - the fundamental unit of a digital image, typically a tiny square or dot that contains a single point of color of a larger image., Run program - Cause the computer to execute the commands you've written in your program.,

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